Towards the end of each turn, a number of Events will happen in India. Those Events are wide-ranging, and can be massively important in the game ending the Company in a single turn, but also they can be uneventful and seem very far away from what you are doing. This is a very high level view of events and the very basics you need to know.
There will be between one and four events in India each turn based on the roll of a die. That die has one face with one event, and storms in all sea areas, one each of faces with two events and storms in the West or the East sea areas, another face with three events and storms in the South sea area, and finally two faces with four events.
Storms
Storms have a one in three chance of damaging ships, and a one in three chance of destroying ships, and if a damaged ship is damaged for a second time it is destroyed. A destroyed ship is returned to the owner's Shipyard and must be refit.
Events
There is a probability to drawing different events, but these probabilities are very broadly drawn.
Windfall - 10% chance
Writers in orders in a region get £1.
To benefit from this have writers in orders.
Peace - 10% chance
Either neighbouring regions of India make friends and get stronger, or one Region opens all orders and removes Unrest.
To benefit become a writer in the open Presidencies.
Turmoil - 20% chance
The North most Order is closed in a region, and if all orders are closed then a Cascade happens and all open orders connected to that region can be closed.
If an order is closed in an event, the Writer on it will be lost.
To mitigate the risk of a cascade, open orders in many regions.
To benefit become a part ofthe response to this, probably the Presidential army.
Leader - 20% chance
Either a region gets stronger, or it has a Rebellion against whoever dominates them. If the rebellion succeeds, then orders can be closed, and if the Company loses a region it will lose standing.
If an order is closed in an event, the Writer on it will be lost. Should a region is lost, the Governor of that region will also be lost
To mitigate the risk of a rebellion causing problems, ensure the Presidency has a functional Army.
To benefit become a part ofthe response to this, probably the Presidential army.
Crisis - 30% chance
A Crisis is the most common type of event. In a crisis, one region attacks another. The Elephant piece shows which regions this will be. If the region is controlled by the Company then rebellions can happen, regions can be lost, and so the Company standing may fall.
If an order is closed in an event, the Writer on it will be lost. Should a region is lost, the Governor of that region will also be lost
To mitigate the risk of a Rebellion causing problems, ensure the Presidency has a functional Army.
To benefit become a part ofthe response to this, probably the Presidential army.
Foreign Invasion - 5% chance
Attacks are made two one or all of the Presidencies home locations, or on another region, and those regions can be lost. To mitigate against this risk, ensure the Presidencies have functional Armies.
To benefit become a part ofthe response to this, probably the Presidential army.